Members
scrollMode :string
Type:
- string
Properties:
Name | Value | Type | Description |
---|---|---|---|
NONE |
string | ||
UP |
up | string |
- Source:
units :number
Type:
- number
Properties:
Name | Value | Type | Description |
---|---|---|---|
PX |
0 | number | |
PERCENTAGE |
1 | number | |
LINES |
2 | number |
- Source:
height :number
The width of the rendering area in heightUnits.
Type:
- number
- Source:
heightUnits :shaka.text.CueRegion.units
The units (percentage, pixels or lines) the region height is in.
Type:
- Source:
regionAnchorX :number
The X offset to start the rendering area in percentage (0-100) of this
region width.
Type:
- number
- Source:
regionAnchorY :number
The Y offset to start the rendering area in percentage (0-100) of the
region height.
Type:
- number
- Source:
scroll :shaka.text.CueRegion.scrollMode
If scroll=UP, it means that cues in the region will be added to the
bottom of the region and will push any already displayed cues in the
region up. Otherwise (scroll=NONE) cues will stay fixed at the location
they were first painted in.
Type:
- Source:
viewportAnchorUnits :shaka.text.CueRegion.units
The units (percentage or pixels) the region viewportAnchors are in.
Type:
- Source:
viewportAnchorX :number
The X offset to start the rendering area in viewportAnchorUnits of the
video width.
Type:
- number
- Source:
viewportAnchorY :number
The X offset to start the rendering area in viewportAnchorUnits of the
video height.
Type:
- number
- Source:
width :number
The width of the rendering area in widthUnits.
Type:
- number
- Source:
widthUnits :shaka.text.CueRegion.units
The units (percentage or pixels) the region width is in.
Type:
- Source: